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Playground Games

Principal Gameplay Engineer

Great Britain Remote Middle

Description

Principal Gameplay Engineer

Playground Games is looking for a Principal Gameplay Engineer to join our Fable team on a permanent basis.

What you’ll do

  • Work with stakeholder groups to identify gameplay features and core technology requirements.
  • Manage goals and ensure delivery of work for a team of engineers.
  • Work with multi-discipline to understand and prioritise dependencies.
  • Champion ideas and features for your team
  • Planning and driving future features and seeing them to completion.

What you’ll bring

  • 6+ years of engineering experience
  • At least 1 year in a Principal or Lead level position
  • Experience mentoring a team of engineers.
  • High level of proficiency with C++.
  • Keen collaboration and delivery mindset.
  • Experience with custom, proprietary engines in a plus.
  • History with single player Open World and/or RPG experiences
  • Full feature ownership from planning to implementation
  • A genuine passion for video games.

Our Benefits

  • Competitive salary and performance-based bonus
  • Private and dental healthcare
  • Hybrid working with 3 days in the office
  • 25 days with additional studio closure days during Christmas
  • Pension scheme with employer contributions
  • Relocation support for new joiners (If applicable)
  • Ongoing training, development, and career progression opportunities
  • Access to state-of-the-art studio facilities and the latest technology
  • Regular team events, game nights, and celebrations

Who you are

  • A proven gameplay engineer who is passionate about their craft, experienced in leading a small group of developers, and thrives off working with others.

What we offer

This is a permanent role based at our state-of-the-art facilities in Royal Leamington Spa. We have a hybrid work model in place with a minimum of 3 days a week in studio. Relocation assistance is available if required.

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