Playground Games
Principal Gameplay Engineer
Great Britain Remote Middle
Description
Principal Gameplay Engineer
Playground Games is looking for a Principal Gameplay Engineer to join our Fable team on a permanent basis.
What you’ll do
- Work with stakeholder groups to identify gameplay features and core technology requirements.
- Manage goals and ensure delivery of work for a team of engineers.
- Work with multi-discipline to understand and prioritise dependencies.
- Champion ideas and features for your team
- Planning and driving future features and seeing them to completion.
What you’ll bring
- 6+ years of engineering experience
- At least 1 year in a Principal or Lead level position
- Experience mentoring a team of engineers.
- High level of proficiency with C++.
- Keen collaboration and delivery mindset.
- Experience with custom, proprietary engines in a plus.
- History with single player Open World and/or RPG experiences
- Full feature ownership from planning to implementation
- A genuine passion for video games.
Our Benefits
- Competitive salary and performance-based bonus
- Private and dental healthcare
- Hybrid working with 3 days in the office
- 25 days with additional studio closure days during Christmas
- Pension scheme with employer contributions
- Relocation support for new joiners (If applicable)
- Ongoing training, development, and career progression opportunities
- Access to state-of-the-art studio facilities and the latest technology
- Regular team events, game nights, and celebrations
Who you are
- A proven gameplay engineer who is passionate about their craft, experienced in leading a small group of developers, and thrives off working with others.
What we offer
This is a permanent role based at our state-of-the-art facilities in Royal Leamington Spa. We have a hybrid work model in place with a minimum of 3 days a week in studio. Relocation assistance is available if required.