Belka Games
Game Designer - Lion StudiosNew
Remote Middle
Description
Responsibilities
- Design engaging & challenging core gameplay loops, player experiences, and monetization strategies.
- Partner with external studios in Turkey throughout the new game development pipeline, from early concepts to playable builds.
- Design new mechanics that enhance depth and progression while fitting seamlessly into the game’s design approach.
- Evaluate player data, identify trends, and optimize level funnels for retention and monetization.
- Collaborate cross-functionally with developers to align with overall product goals.
- Keep an eye on top-performing games to understand market trends and extract insights.
Required Skills, Knowledge and Expertise
- At least 3+ years of experience as a game designer, or in a similar field.
- Professional experience in game design, with the ability to contribute across mechanics, systems, progression, and player experience.
- Confidence using data and player insights to identify design problems and recommend solutions.
- Strong creative and problem-solving skills, with the ability to collaborate and communicate effectively with cross-functional stakeholders to align design with the product vision.
- Advanced analytical skills, ability to spot patterns and trends
- Experience with balancing levels and funnel optimization
- Fluency in Turkish and the ability to communicate effectively with Turkish-speaking studio teams.
Desired Skills
- Game design experience as a publisher in puzzle genres is a huge plus
- Experience with liveops, A/B testing, or data-informed iteration cycles.
- Familiarity with Figma or similar visual collaboration software for mock-ups
- Proficient using AI tools for generating early prototypes
- Track record of publishing/working on successful hypercasual, casual, or AAA titles