EASYFEET
Senior Game Designer
Remote Senior $4.7k–$12.8k/moest.
Summary
EASYFEET is building an innovative mobile rhythm game with fundamentally new gameplay mechanics blending real-world physical interaction with rhythm-based design. We are seeking a Senior Game Designer to join us part-time and help shape, validate, and scale the core experience from the MVP stage.
What you'll do
- Co-define and maintain overall game vision with founders and stakeholders
- Own design direction of assigned gameplay modules
- Lead prototyping processes and prepare design documentation (GDDs, feature specs, level docs)
- Design and balance core systems including gameplay loop, progression, economy, and difficulty curves
- Handle system design, mission design, narrative structuring, and economy balancing
- Design level structure and progression with hands-on level creation and iteration
- Own full level production cycles from concept to implementation
- Translate vision into clear tasks and collaborate with UI/UX teams
- Work with analytics systems (Amplitude or similar) to analyze gameplay behavior and improve retention
- Collaborate with engineers and artists to ensure quality implementation and meet deadlines
- Use player feedback, playtests, and analytics to refine and optimize the product
Requirements
- 4+ years experience as Senior/Lead Game Designer (generalist profile) or participation in at least 3 released casual or midcore projects
- Strong ownership mindset and product thinking
- Experience designing for mobile
- Ability to balance creativity with structured execution
- Experience working with analytics tools (Amplitude or similar)
- Strong communication skills and ability to work in small, fast-moving teams
- Nice to Have: Rhythm-based mechanics experience, MVP building from scratch, early-stage/startup environment experience, experience with unconventional or hybrid gameplay mechanics
Conditions
Format: Part-time (approximately 4 hours/day)
Location: Remote
Growth Potential: Opportunity to expand involvement as the project grows
Benefits: Opportunity to shape a new gameplay category from early stage, real ownership and influence on core mechanics, small focused team with strong product ambition, flexible structure with growth potential