EleonsCo
UX/UI Designer
Summary
EleonsCo is hiring a game-focused UI/UX Designer to help build interfaces and interaction systems for a creature-capture, collection-driven game currently in development. The role centers on delivering high-quality UI with strong animation, responsiveness, and player-centric flow to elevate the overall game feel.
What you'll do
Design polished, intuitive game interfaces and UI systems.
Create UI animation, transitions, and interaction feedback with strong timing and responsiveness.
Design UX flows that support game loops, retention, and live-game usability.
Collaborate directly with engineers and assist with UI implementation in-engine.
Think in scalable UI systems (not just individual screens) and design for performance.
Design and iterate on features such as inventory systems, battle UI, HUD, reward screens, progression flows, animated menus, responsive UI states, and micro-interactions.
Requirements
3+ years of UI/UX design experience (game industry experience preferred).
Strong motion design skills using tools such as After Effects, Figma, and/or in-engine tools.
Understanding of frontend or in-engine implementation (e.g., Roblox, Unity, Unreal).
Ability to design with performance and scalability in mind.
Strong understanding of game feel, player psychology, flow, and interaction timing.
Bonus: Light scripting or game development experience.
Conditions
Not specified.